3ds Max 2011 – Lighting + Rendering
Tutorial 1: Simulating Exterior Lighting with the Scanline Renderer
Resources: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_lighting_ext-lit-scan.zip
Tutorial 2: Simulating Exteriuor lighting with the MR Renderer
Resources: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_lighting_ext-lit-mr.zip
Tutorial 3: Faking Global Illumination with Ambient Occlusion (AO)
Resources: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_AO-improv.zip
Tutorial 4: Using MR Proxies – Part 1
Resources: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_mr-proxies.zip
Tutorial 5: using MC Proxies – Part 2
Resources: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_mr-proxies.zip
Tutorial 6: Using Viewport Real-Time Feedback Part 1
Resources: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_vp_lite_shads.zip
Tutorial 7: Using Viewport Real-Time Feedback Part 2
Resources: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_vp_lite_shads.zip
Tutorial 8: Using the Environment Background Switcher
Resources: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_lighting_bck-switch.zip
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