3ds Max 2011 – Lighting + Rendering

Tutorial 1: Simulating Exterior Lighting with the Scanline Renderer

Resources: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_lighting_ext-lit-scan.zip

Tutorial 2: Simulating Exteriuor lighting with the MR Renderer

Resources: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_lighting_ext-lit-mr.zip

Tutorial 3: Faking Global Illumination with Ambient Occlusion (AO)

Resources: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_AO-improv.zip

Tutorial 4: Using MR Proxies – Part 1

Resources: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_mr-proxies.zip

Tutorial 5: using MC Proxies – Part 2

Resources: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_mr-proxies.zip

Tutorial 6: Using Viewport Real-Time Feedback Part 1

Resources: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_vp_lite_shads.zip

Tutorial 7: Using Viewport Real-Time Feedback Part 2

Resources: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_vp_lite_shads.zip

Tutorial 8: Using the Environment Background Switcher

Resources: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_lighting_bck-switch.zip

 

 

 

 

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